June 17, 2010 at the University of Cincinnati College-Conservatory of Music, Cincinnati, OH
Bullet Time is a special and visual effect that refers to a digitally-enhanced simulation of variable-speed (e.g. slow motion, time-lapse, etc.) photography used in films, broadcast advertisements, and video games. It is characterized both by its extreme transformation of time (slow enough to show normally imperceptible and unfilmable events, such as flying bullets) and space (by way of the ability of the camera angle to move around the scene at a normal speed while events are slowed).
I had these visual effects in mind while writing this piece. It begins in a slow, timeless tempo, shifts to a rapid tempo partway through, then ends with the tempos combined.